Group project - Where we had to make an interior scene. We chose to create an interior of a fortune tellers workspace during medieval times. We tried to give the scene some extra life by playing around with different light sources.
By me
- Lighting
- Scene setup
- Renders
- Modeling: Chest, candlestick, shelf, drawer, glass potions, window frame, pot, portrait, door + floor/walls
By group
Modeling: Carpet, chair, table, crystalball, candles, spicegrinder, books, cards, jar, bowl
I would have liked to spend more time to create. some curtains and more clutter items for the floor. But we also had to get done before the deadline