As a 3D Artist i think its quite important to challenge yourself and try new things. As you can see on my portfilio this is very diffrent from what i normally createThis scene was made as a piece for the “Vray Ilumination challenge” But it didnt make it into the finalist containing 12 Entires. But im just gonna use that as motivationTo make my next project even better. But i am still quite happy with outcome of this project. Im not sure as to how much time was spend on this projectas i used 4 School days and the following 2.Weeks to work on it after work 1-2.hours a day. I heavliy used Textures/Assets From Quixel Megascan in this projectAnd also Textures from Textures.com and Models from 3DSKY Around 40% Of the models in the scene are made by me and 80% of the shaders are custom made by me Hope you like it!